Playda turns everyday gaming into everyday giving. Every play funds a cause. Every share multiplies the impact. Every brand gets a story worth telling.
How it works
Five steps. No ops burden. No app download. Just a link that does good.

You buy a play target just the way you'd buy impressions. A fixed amount per play is routed to the cause you pick, and we send you the transfer receipt.
A branded game link is shared with the brand's audience, directly or through their marketing team. No tech integration. Just a link.
No app. No sign-up. Browser opens, game starts. Word puzzle, connections, block blast. Done in under a minute.
Player shares their result. Every click on that link increments the counter. No game required. Sharing is giving.
Verified impact report. Transfer receipt. Opted-in email list. LinkedIn post ready to publish.
The games
Familiar mechanics. Loved by anyone who plays Wordle, 2048, or Candy Crush. Browser-based. No app. No sign-up. One link, any device.

10M daily players · NYT Wordle 2024
Guess the 5-letter word in 6 tries. Around 2 minutes.
NYT's fastest growing game 2024
Group 16 words into 4 hidden categories. Most debated and shared daily format.
24.87M downloads in 1 month globally
Drop blocks to clear rows and columns. 5 to 15 minutes per session.
Top 2–5 min break game · GamingLab 2026
Tap the targets before they disappear. No skill required. 60 seconds.
Impossible to play just once
Swipe to merge tiles and reach 2048. Impossible to play just once.
Spell the word. Spin the ring.
Unscramble letters spinning on a ring to spell the hidden word.
The causes
Every cause is verified, measurable, and funded directly. No compliance risk. No middleman.

Quality K-10 education for children with special needs across Karnataka.
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Men and boys reached with gender education. Communities safer.
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Mid-day meals funded. School children fed across Karnataka.
Trees planted. Food forests created for marginal farmers.
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Relief kits distributed. Families reached in crisis.
Brand chooses from our curated, verified list.
REVIEWED WITHIN 5 WORKING DAYS
We’re running our first campaigns now. One brand per campaign. Bring your cause, we’ll bring the game.
No app. No friction. Just a conversation.